docs.unity3d.com
    Show / Hide Table of Contents

    Struct NetworkInterfaceEndPoint

    Obsolete. Part of the old INetworkInterface API.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.Networking.Transport
    Syntax
    [Obsolete("Use NetworkEndpoint instead.", true)]
    public struct NetworkInterfaceEndPoint : IEquatable<NetworkInterfaceEndPoint>

    Methods

    Equals(NetworkInterfaceEndPoint)

    Declaration
    public bool Equals(NetworkInterfaceEndPoint other)
    Parameters
    Type Name Description
    NetworkInterfaceEndPoint other
    Returns
    Type Description
    Boolean
    Implements
    IEquatable<T>.Equals(T)
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023