Struct QueuedSendMessage
Structure used to store a message waiting to be sent on a INetworkInterface.
Inherited Members
Namespace: Unity.Networking.Transport
Assembly: Unity.Networking.Transport.dll
Syntax
public struct QueuedSendMessage
  Fields
Data
Content of the message.
Declaration
public byte* Data
  Field Value
| Type | Description | 
|---|---|
| byte* | 
DataLength
Length of the message's content.
Declaration
public int DataLength
  Field Value
| Type | Description | 
|---|---|
| int | 
Dest
Destination endpoint for the message.
Declaration
public NetworkInterfaceEndPoint Dest
  Field Value
| Type | Description | 
|---|---|
| NetworkInterfaceEndPoint |