Struct NetworkPipeline
  
  
  
  
  Assembly: Unity.Networking.Transport.dll
  Syntax
  
    public struct NetworkPipeline
   
  Properties
  
  Null
  
  
  Declaration
  
    public static NetworkPipeline Null { get; }
   
  Property Value
  
  Methods
  
  Equals(object)
  
  
  Declaration
  
    public override bool Equals(object compare)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | object | 
        compare | 
         | 
      
    
  
  Returns
  
  Overrides
  
  
  Equals(NetworkPipeline)
  
  
  Declaration
  
    public bool Equals(NetworkPipeline connection)
   
  Parameters
  
  Returns
  
  
  GetHashCode()
  
  
  Declaration
  
    public override int GetHashCode()
   
  Returns
  
  Overrides
  
  Operators
  
  operator ==(NetworkPipeline, NetworkPipeline)
  
  
  Declaration
  
    public static bool operator ==(NetworkPipeline lhs, NetworkPipeline rhs)
   
  Parameters
  
  Returns
  
  
  operator !=(NetworkPipeline, NetworkPipeline)
  
  
  Declaration
  
    public static bool operator !=(NetworkPipeline lhs, NetworkPipeline rhs)
   
  Parameters
  
  Returns