Struct RelayConnectionData
This is the encrypted data that the Relay server uses for describing a connection. Used mainly in the connection establishing process (Binding).
Inherited Members
Namespace: Unity.Networking.Transport.Relay
Assembly: solution.dll
Syntax
public struct RelayConnectionData
Fields
Name | Description |
---|---|
Value | The raw data of the Connection Data |
k_Length | The length in bytes of the Connection Data. |
Methods
Name | Description |
---|---|
FromByteArray(byte[]) | Convert a byte array to a RelayConnectionData |
FromBytePointer(byte*, int) | Converts a byte pointer to a RelayConnectionData. |