Struct QueuedSendMessage
Structure used to store a message waiting to be sent on a INetworkInterface.
Inherited Members
Namespace: Unity.Networking.Transport
Syntax
public struct QueuedSendMessage
Fields
Data
Content of the message.
Declaration
public byte *Data
Field Value
Type | Description |
---|---|
Byte* |
DataLength
Length of the message's content.
Declaration
public int DataLength
Field Value
Type | Description |
---|---|
Int32 |
Dest
Destination endpoint for the message.
Declaration
public NetworkInterfaceEndPoint Dest
Field Value
Type | Description |
---|---|
NetworkInterfaceEndPoint |