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    Struct NetworkSendInterface

    The network send interface used to pass around function pointers to the actual INetworkInterface

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.Networking.Transport
    Syntax
    public struct NetworkSendInterface

    Fields

    AbortSendMessage

    The abort send message function pointer

    Declaration
    public TransportFunctionPointer<NetworkSendInterface.AbortSendMessageDelegate> AbortSendMessage
    Field Value
    Type Description
    TransportFunctionPointer<NetworkSendInterface.AbortSendMessageDelegate>

    BeginSendMessage

    The begin send message function pointer

    Declaration
    public TransportFunctionPointer<NetworkSendInterface.BeginSendMessageDelegate> BeginSendMessage
    Field Value
    Type Description
    TransportFunctionPointer<NetworkSendInterface.BeginSendMessageDelegate>

    EndSendMessage

    The end send message function pointer

    Declaration
    public TransportFunctionPointer<NetworkSendInterface.EndSendMessageDelegate> EndSendMessage
    Field Value
    Type Description
    TransportFunctionPointer<NetworkSendInterface.EndSendMessageDelegate>

    UserData

    The user data

    Declaration
    [NativeDisableUnsafePtrRestriction]
    public IntPtr UserData
    Field Value
    Type Description
    IntPtr
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