Namespace Unity.Networking.Transport.Relay
Classes
NetworkDriverRelayExtensions
RelayParameterExtensions
Structs
RelayAllocationId
Allocation Id is a unique identifier for a connected client/host to a Relay server. This identifier is used by the Relay protocol as the address of the client.
RelayConnectionData
This is the encrypted data that the Relay server uses for describing a connection. Used mainly in the connection establishing process (Binding).
RelayHMACKey
Used to represent the HMACKey for the Relay Service
RelayNetworkParameter
Relay protocol network parementers used to connect to the Unity Relay service. This data must be provided to the Create(NetworkSettings) function in order to be able to use connect to Relay.
RelayServerData
Used by the Relay Protocol to describe how to connect to the Relay Service.
Enums
RelayConnectionStatus
State of the connection to the relay server.