docs.unity3d.com
    Show / Hide Table of Contents

    HDRP Ray-trace Shadow

    Ray-traced Shadow is now supported in the Unity Toon Shader. This feature is solely available for HDRP with DirectX 12 API. For more information on how to set up Ray-trace Shadow, please refer to Ray-traced shadows.

    Toon EV Adjustment

    Please refer to Toon EV Adjustment page.

    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023