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    Shader Settings in the inspector window

    The followings are all the Unity Toon Shader settings in the inspector window.



    • Modes
    • Shader Settings
    • Three Color Map and Control Map Settings
    • Shading Step and Feather Settings
    • Normal Map Settings
    • Highlight Settings
    • Rim Light Settings
    • Material Capture (MatCap) Settings
    • Emission Settings
    • Angel Ring Projection Settings
    • Scene Light Effectiveness Settings
    • Metaverse Settings(Experimental)
    • Outline Settings
    • Tessellation Settings(the Built-in Render Pipeline)
    • Tessellation Settings(HDRP)
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