Shader Settings in the inspector window
The followings are all the Unity Toon Shader settings in the inspector window.
- Modes
- Shader Settings
- Three Color Map and Control Map Settings
- Shading Step and Feather Settings
- Normal Map Settings
- Highlight Settings
- Rim Light Settings
- Material Capture (MatCap) Settings
- Emission Settings
- Angel Ring Projection Settings
- Scene Light Effectiveness Settings
- Metaverse Settings(Experimental)
- Outline Settings
- Tessellation Settings(the Built-in Render Pipeline)
- Tessellation Settings(HDRP)