Struct WorldBounds
Namespace: Unity.Tiny.Rendering
Syntax
public struct WorldBounds : IComponentData
Fields
c000
Declaration
public float3 c000
Field Value
Type | Description |
---|---|
float3 |
c001
Declaration
public float3 c001
Field Value
Type | Description |
---|---|
float3 |
c010
Declaration
public float3 c010
Field Value
Type | Description |
---|---|
float3 |
c011
Declaration
public float3 c011
Field Value
Type | Description |
---|---|
float3 |
c100
Declaration
public float3 c100
Field Value
Type | Description |
---|---|
float3 |
c101
Declaration
public float3 c101
Field Value
Type | Description |
---|---|
float3 |
c110
Declaration
public float3 c110
Field Value
Type | Description |
---|---|
float3 |
c111
Declaration
public float3 c111
Field Value
Type | Description |
---|---|
float3 |
Methods
GetVertex(Int32)
Declaration
public float3 GetVertex(int idx)
Parameters
Type | Name | Description |
---|---|---|
Int32 | idx |
Returns
Type | Description |
---|---|
float3 |
SetVertex(Int32, float3)
Declaration
public void SetVertex(int idx, float3 value)
Parameters
Type | Name | Description |
---|---|---|
Int32 | idx | |
float3 | value |