Struct RandomizeDirection | Project Tiny | 0.32.0-preview.54
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    Struct RandomizeDirection

    Blends particle directions of travel towards a random direction using Value. When Value is 0, this has no effect. When Value is 1, the particle direction is completely random.

    Namespace: Unity.Tiny.Particles
    Syntax
    public struct RandomizeDirection : IComponentData
    Remarks

    Should be placed next to ParticleEmitter

    Fields

    Value

    Must be in range [0.0, 1.0].

    Declaration
    public float Value
    Field Value
    Type Description
    Single
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