Class ParticlesMeshBuilderSystem
A system that builds the vertex and index buffers for particles by aggregating all the particles from an emitter
Inherited Members
Unity.Entities.SystemBase.OnCreateForCompiler()
Namespace: Unity.Tiny.Particles
Syntax
public class ParticlesMeshBuilderSystem : SystemBase
Remarks
Buffers will be written every frame unless the emitter does not have any living particles
Methods
OnCreate()
Declaration
protected override void OnCreate()
Overrides
OnUpdate()
Declaration
protected override void OnUpdate()