Struct EntityToStop
Namespace: Unity.Tiny.Audio
Syntax
public struct EntityToStop : IBufferElementData
Fields
e
Declaration
public Entity e
Field Value
Type | Description |
---|---|
Entity |
Operators
Implicit(Entity to EntityToStop)
Declaration
public static implicit operator EntityToStop(Entity entity)
Parameters
Type | Name | Description |
---|---|---|
Entity | entity |
Returns
Type | Description |
---|---|
EntityToStop |
Implicit(EntityToStop to Entity)
Declaration
public static implicit operator Entity(EntityToStop entityToStop)
Parameters
Type | Name | Description |
---|---|---|
EntityToStop | entityToStop |
Returns
Type | Description |
---|---|
Entity |