Struct EntityToStop
Namespace: Unity.Tiny.Audio
Syntax
public struct EntityToStop : IBufferElementData
Fields
e
Declaration
public Entity e
Field Value
| Type | Description |
|---|---|
| Entity |
Operators
Implicit(Entity to EntityToStop)
Declaration
public static implicit operator EntityToStop(Entity entity)
Parameters
| Type | Name | Description |
|---|---|---|
| Entity | entity |
Returns
| Type | Description |
|---|---|
| EntityToStop |
Implicit(EntityToStop to Entity)
Declaration
public static implicit operator Entity(EntityToStop entityToStop)
Parameters
| Type | Name | Description |
|---|---|---|
| EntityToStop | entityToStop |
Returns
| Type | Description |
|---|---|
| Entity |