Struct TinyAnimationTime | Project Tiny | 0.32.0-preview.54
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    Struct TinyAnimationTime

    Holds the current time, in seconds, at which to evaluate the associated animation clip.

    Namespace: Unity.Tiny.Animation
    Syntax
    public struct TinyAnimationTime : IComponentData

    Fields

    InternalWorkTime

    An internal value used to store intermediate results for different wrap modes. It should be of no interest to a majority of users as it may contain unpredicatable and arbitrarily out of bounds values.

    Declaration
    public float InternalWorkTime
    Field Value
    Type Description
    Single

    Value

    The current time value, in seconds.

    Declaration
    public float Value
    Field Value
    Type Description
    Single
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