Class TinyAnimationConversionState
Contains the state accumulated during the conversion of animation clips by TinyAnimation.
Namespace: Unity.Tiny.Animation.Editor
Syntax
public static class TinyAnimationConversionState
Methods
GetDeclaredPPtrCurvesAssets()
Gets a list of all the assets referenced by all the animation clips converted by TinyAnimation.
Declaration
[PublicAPI]
public static IEnumerable<Object> GetDeclaredPPtrCurvesAssets()
Returns
Type | Description |
---|---|
IEnumerable<Object> | An untyped list of all the assets referenced by converted clips. |
Remarks
This list is populated during the discovery phase of conversion, taking place in GameObjectDeclareReferencedObjectsGroup.
GetDeclaredPPtrCurvesAssets<T>()
Gets a list of all the assets of a specific type referenced by all the animation clips converted by TinyAnimation.
Declaration
[PublicAPI]
public static IEnumerable<T> GetDeclaredPPtrCurvesAssets<T>()
Returns
Type | Description |
---|---|
IEnumerable<T> | A list of all the assets of the specified type referenced by converted clips. |
Type Parameters
Name | Description |
---|---|
T |
Remarks
This list is populated during the discovery phase of conversion, taking place in GameObjectDeclareReferencedObjectsGroup.