Struct SDFFontMaterial
Syntax
public struct SDFFontMaterial : IComponentData, IEquatable<SDFFontMaterial>
Fields
AtlasTexture
Declaration
public Entity AtlasTexture
Field Value
Type |
Description |
Unity.Entities.Entity |
|
ClipRect
Declaration
Field Value
Type |
Description |
Unity.Mathematics.float4 |
|
FaceColor
Declaration
Field Value
Type |
Description |
Unity.Mathematics.float4 |
|
FontData
Declaration
public BlobAssetReference<FontData> FontData
Field Value
Type |
Description |
Unity.Entities.BlobAssetReference<FontData> |
|
GradientScale
Declaration
public float GradientScale
Field Value
ShaderGuid
Declaration
public static readonly Hash128 ShaderGuid
Field Value
Type |
Description |
Unity.Entities.Hash128 |
|
Sharpness
Declaration
Field Value
Methods
Equals(SDFFontMaterial)
Declaration
public bool Equals(SDFFontMaterial other)
Parameters
Returns