Struct StartDelay | Project Tiny | 0.29.0-preview.22
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    Struct StartDelay

    Delays the particle system from starting emission by a random value in the range specified by Delay.

    Namespace: Unity.Tiny.Particles
    Syntax
    public struct StartDelay : IComponentData
    Remarks

    Should be placed next to ParticleEmitter

    Fields

    Delay

    Delay time in seconds.

    Declaration
    public Range Delay
    Field Value
    Type Description
    Range
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