Namespace Unity.Tiny.Scenes
Classes
AssetsScene
ClearRemappedEntityReferenceSystem
EntityReferenceRemapSystem
RemoveRemapInformationSystem
SceneManager
SceneService
Provides common scene helper functions
SceneStreamingSystem
System for handling scene load requests, and instantiating the requested scene entities into World.Active
Structs
ActiveScene
Stores the currently active scene in the hierarchy
EntityReferenceRemap
Scene
A scene represents a grouped collection of entities within the world.
SceneData
Provides information for a requested scene. This component will be updated as a load request progresses.
SceneGuid
SceneInstanceId
Scenes
Stores a list of scenes.
WorkspaceScenes
Stores a list of scenes that are currently open in the hierarchy.