Class BeforeTinyAnimationDeclaration
Before conversion, Tiny Animation will declare references to every
If your conversion system would influence what Tiny Animation should depend on, add [UpdateBefore(typeof(BeforeTinyAnimationDeclaration))] to it.
Namespace: Unity.Tiny.Animation.Editor
Syntax
public class BeforeTinyAnimationDeclaration : GameObjectConversionSystem
Remarks
Runs in group:
Methods
OnUpdate()
Declaration
protected override void OnUpdate()