Class AfterTinyAnimationConversion
During conversion, Tiny Animation converts every
If your conversion system depends on converted animation clips, add [UpdateAfter(typeof(AfterTinyAnimationConversion))] to it.
Namespace: Unity.Tiny.Animation.Editor
Syntax
public class AfterTinyAnimationConversion : GameObjectConversionSystem
Remarks
Runs in group:
Methods
OnUpdate()
Declaration
protected override void OnUpdate()