Struct Sprite2DSequenceOptions | Package Manager UI website
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    Struct Sprite2DSequenceOptions

    A component that describes the framerate of a list of sprites for animation. Place in the same entity as a Sprite2DSequence.

    Namespace: Unity.Tiny.Core2D
    Syntax
    [IdAlias("95eba163dce5bfff5420a5a8c2845523")]
    public struct Sprite2DSequenceOptions : IComponentData

    Fields

    frameRate

    Base frame rate of the sequence, in frames per second. The default frame rate is 20, if the Sprite2DSequence does not exist.

    Declaration
    public float frameRate
    Field Value
    Type Description
    System.Single
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