Struct Sprite2DSequenceOptions
A component that describes the framerate of a list of sprites for animation. Place in the same entity as a Sprite2DSequence.
Namespace: Unity.Tiny.Core2D
Syntax
[IdAlias("95eba163dce5bfff5420a5a8c2845523")]
public struct Sprite2DSequenceOptions : IComponentData
Fields
frameRate
Base frame rate of the sequence, in frames per second. The default frame rate is 20, if the Sprite2DSequence does not exist.
Declaration
public float frameRate
Field Value
Type | Description |
---|---|
System.Single |