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    Struct Sprite2DSequence

    List of sprite entities, which are required to have Sprite2D components. Add a Sprite2DSequence for additional options.

    Namespace: Unity.Tiny.Core2D
    Syntax
    public struct Sprite2DSequence : IBufferElementData

    Fields

    e

    Declaration
    [EntityWithComponents(new Type[]{typeof(Sprite2D)})]
    public Entity e
    Field Value
    Type Description
    Entity
    In This Article
    • Fields
      • e
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