Struct Sprite2DSequence
List of sprite entities, which are required to have Sprite2D components. Add a Sprite2DSequence for additional options.
Namespace: Unity.Tiny.Core2D
Syntax
public struct Sprite2DSequence : IBufferElementData
Fields
e
Declaration
[EntityWithComponents(new Type[]{typeof(Sprite2D)})]
public Entity e
Field Value
| Type | Description |
|---|---|
| Entity |