Class AudioSystem | Package Manager UI website
docs.unity3d.com
    Show / Hide Table of Contents

    Class AudioSystem

    Inheritance
    System.Object
    AudioSystem
    AudioHTMLSystem
    Namespace: Unity.Tiny.Audio
    Syntax
    public abstract class AudioSystem : ComponentSystem

    Methods

    DestroyAudioSystem()

    Declaration
    protected abstract void DestroyAudioSystem()

    InitAudioSystem()

    Declaration
    protected abstract void InitAudioSystem()

    IsPlaying(Entity)

    Declaration
    protected abstract bool IsPlaying(Entity e)
    Parameters
    Type Name Description
    Entity e
    Returns
    Type Description
    System.Boolean

    OnCreate()

    Declaration
    protected override void OnCreate()

    OnDestroy()

    Declaration
    protected override void OnDestroy()

    OnUpdate()

    Declaration
    protected override void OnUpdate()

    PlaySource(Entity)

    Declaration
    protected abstract bool PlaySource(Entity e)
    Parameters
    Type Name Description
    Entity e
    Returns
    Type Description
    System.Boolean

    StopSource(Entity)

    Declaration
    protected abstract void StopSource(Entity e)
    Parameters
    Type Name Description
    Entity e
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023