Constructors
constructor
-
Parameters
Returns Ray
Properties
direction
origin
Methods
applyMatrix4
-
Parameters
Returns Ray
at
-
Parameters
clone
-
Returns this
closestPointToPoint
-
Parameters
copy
-
Parameters
Returns this
distanceSqToPoint
- distanceSqToPoint(point: Vector3): number
-
Parameters
Returns number
distanceSqToSegment
-
Parameters
-
-
-
Optional optionalPointOnRay: Vector3
-
Optional optionalPointOnSegment: Vector3
Returns number
distanceToPlane
- distanceToPlane(plane: Plane): number
-
Parameters
Returns number
distanceToPoint
- distanceToPoint(point: Vector3): number
-
Parameters
Returns number
equals
- equals(ray: Ray): boolean
-
Parameters
Returns boolean
intersectPlane
-
Parameters
intersectTriangle
-
Parameters
intersectsPlane
- intersectsPlane(plane: Plane): boolean
-
Parameters
Returns boolean
isIntersectionBox
- isIntersectionBox(b: any): any
-
Parameters
Returns any
isIntersectionPlane
- isIntersectionPlane(p: any): any
-
Parameters
Returns any
isIntersectionSphere
- isIntersectionSphere(s: any): any
-
Parameters
Returns any
lookAt
-
Parameters
recast
-
Parameters
Returns Ray
set
-
Parameters
Returns Ray
Use {@link Ray#intersectsBox .intersectsBox()} instead.