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Applies standard sprite-swap effect on controls that have a MouseInteraction component.

Hierarchy

Index

Constructors

constructor

Properties

disabled

disabled: Entity

The sprite used when the entity has an InactiveUIElement component.

hover

hover: Entity

The sprite used when MouseInteraction.down = false and MouseInteraction.over = false.

normal

normal: Entity

The sprite used when MouseInteraction.down = false and MouseInteraction.over = false.

pressed

pressed: Entity

The sprite used when MouseInteraction.down = true.

Static _isSharedComp

_isSharedComp: boolean

Static _size

_size: number

Static _view

_view: any

Static cid

cid: number

Static disabled

disabled: EntityComponentFieldDesc

Static hover

hover: EntityComponentFieldDesc

Static normal

normal: EntityComponentFieldDesc

Static pressed

pressed: EntityComponentFieldDesc

Methods

Static _dtorFn

Static _fromPtr

Static _tempHeapPtr

Static _toPtr

  • Parameters

    Returns void

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