BlendOp for rendering text. The default and regular mode is Alpha.
The center point in the text, relative to the text's bottom-left corner, in unit rectangle coordinates
The entity on which to look for a Text2DStyle component to use as the Text style.
The text to display.
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Add this component to a text entity to specify the string text, the pivot, and a blending operation.
If you want to set the text inside of a RectTransform component, you must add both the RectTransform and a RectTransformFinalSize component to the entity with the Text2DRenderer.
If you want to auto-fit the text inside the RectTransform component, you must also add a Text2DAutoFit component, and make sure to schedule the SetRectTransformSizeSystem.