Service available to send profiling data to a local or remote Unity Editor process.
In the Tiny Project settings, enabling the "Auto-Connect Profiler" option will automatically
setup non-Release builds to call {@link ut.Profiler.Profiler.StartProfiling} once the ut.World is created.
Service available to send profiling data to a local or remote Unity Editor process.
In the Tiny Project settings, enabling the "Auto-Connect Profiler" option will automatically setup non-Release builds to call {@link ut.Profiler.Profiler.StartProfiling} once the ut.World is created.