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Service available to send profiling data to a local or remote Unity Editor process.

In the Tiny Project settings, enabling the "Auto-Connect Profiler" option will automatically setup non-Release builds to call {@link ut.Profiler.Profiler.StartProfiling} once the ut.World is created.

Hierarchy

  • Profiler

Index

Methods

Static startProfiling

  • Start sending profiling data from the given {@link world}.

    Parameters

    Returns void

Static stopProfiling

  • Stop sending profiling data from the given {@link world}.

    Parameters

    Returns void

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