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This is a flag component that marks an entity's transform as static. The entity you add it to must have a Transform component. If an entity transform is marked as static, both its object and world transforms are computed once and not updated again. You can remove the static transform marker at any time to resume transform computations. Note that the TransformStatic tag has no effect on uncached compute functions.

Hierarchy

Index

Constructors

constructor

Properties

Static _isSharedComp

_isSharedComp: boolean

Static _size

_size: number

Static _view

_view: any

Static cid

cid: number

Methods

Static _dtorFn

  • Parameters

    Returns void

Static _fromPtr

Static _tempHeapPtr

  • Parameters

    Returns number

Static _toPtr

  • Parameters

    Returns void

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