An Archetype is a set of component types. When creating multiple entities that all have the same components, it is faster to create an Archetype using {@link ut.World.CreateArchetype} and use that to create multiple entities.
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An Archetype is a set of component types. When creating multiple entities that all have the same components, it is faster to create an Archetype using {@link ut.World.CreateArchetype} and use that to create multiple entities.