Class TinyBuildOptions
Information required by the TinyBuildPipeline to build a project.
Inheritance
System.Object
TinyBuildOptions
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Unity.Tiny
Syntax
public sealed class TinyBuildOptions
Properties
AutoConnectProfiler
Whether or not the generated build should automatically try to connect to the Unity Profiler over network. This option is not taken into account in Release builds.
Declaration
public bool AutoConnectProfiler { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
BuildFolder
Computes and returns the final build directory.
Declaration
public DirectoryInfo BuildFolder { get; }
Property Value
| Type | Description |
|---|---|
| DirectoryInfo |
Configuration
Target build configuration.
Declaration
public TinyBuildConfiguration Configuration { get; set; }
Property Value
| Type | Description |
|---|---|
| TinyBuildConfiguration |
ExportFolder
The root build output directory, defaults to "TinyExport" in the Unity project directory. Note that sub directories will be created under this directory to reflect the selected Unity.Tiny.TinyBuildOptions.Project, Platform, and Configuration.
Declaration
public DirectoryInfo ExportFolder { get; set; }
Property Value
| Type | Description |
|---|---|
| DirectoryInfo |
Platform
Target build platform.
Declaration
public TinyPlatform Platform { get; set; }
Property Value
| Type | Description |
|---|---|
| TinyPlatform |
ProjectSettings
Settings of the project to build.
Declaration
public TinyProjectSettings ProjectSettings { get; }
Property Value
| Type | Description |
|---|---|
| TinyProjectSettings |