Struct LightingSetup
Syntax
public struct LightingSetup : IComponentData, IEquatable<LightingSetup>
Fields
AmbientLight
Declaration
public Entity AmbientLight
Field Value
Type |
Description |
Unity.Entities.Entity |
|
CSMLight
Declaration
Field Value
Type |
Description |
Unity.Entities.Entity |
|
EntityMask
Declaration
Field Value
Fog
Declaration
Field Value
Type |
Description |
Unity.Entities.Entity |
|
MappedLight0
Declaration
public Entity MappedLight0
Field Value
Type |
Description |
Unity.Entities.Entity |
|
MappedLight1
Declaration
public Entity MappedLight1
Field Value
Type |
Description |
Unity.Entities.Entity |
|
PlainLights
Declaration
public FixedList32<Entity> PlainLights
Field Value
Type |
Description |
Unity.Collections.FixedList32<Unity.Entities.Entity> |
|
Methods
Equals(LightingSetup)
Declaration
public bool Equals(LightingSetup other)
Parameters
Returns