Class UpdateCameraMatricesSystem
Namespace: Unity.Tiny.Rendering
Syntax
public class UpdateCameraMatricesSystem : ComponentSystem
Methods
OnUpdate()
Declaration
protected override void OnUpdate()
ProjectionMatrixFromCamera(ref Camera)
Declaration
public static float4x4 ProjectionMatrixFromCamera(ref Camera camera)
Parameters
Type | Name | Description |
---|---|---|
Camera | camera |
Returns
Type | Description |
---|---|
float4x4 |