Struct PrecompiledShaders | Project Tiny Rendering | 0.20.0-preview.3
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    Struct PrecompiledShaders

    PrecompiledShaders contains reference to entities for each supported shader type To add next to a singleton entity

    Namespace: Unity.Tiny.Rendering
    Syntax
    public struct PrecompiledShaders : IComponentData

    Fields

    BlitSRGBShader

    Declaration
    public Entity BlitSRGBShader
    Field Value
    Type Description
    Entity

    ExternalBlitES3Shader

    Declaration
    public Entity ExternalBlitES3Shader
    Field Value
    Type Description
    Entity

    LineShader

    Declaration
    public Entity LineShader
    Field Value
    Type Description
    Entity

    LitShader

    Declaration
    public Entity LitShader
    Field Value
    Type Description
    Entity

    ShadowMapShader

    Declaration
    public Entity ShadowMapShader
    Field Value
    Type Description
    Entity

    SimpleShader

    Declaration
    public Entity SimpleShader
    Field Value
    Type Description
    Entity

    SpriteShader

    Declaration
    public Entity SpriteShader
    Field Value
    Type Description
    Entity

    ZOnlyShader

    Declaration
    public Entity ZOnlyShader
    Field Value
    Type Description
    Entity
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