Class AssignRenderGroups
Namespace: Unity.Tiny.Rendering
Syntax
public class AssignRenderGroups : ComponentSystem
Methods
GetNumEntities()
Declaration
protected int GetNumEntities()
Returns
Type | Description |
---|---|
Int32 |
OnUpdate()
Declaration
protected override void OnUpdate()
OptionalSetSharedComponent<T>(Entity, T)
Declaration
protected void OptionalSetSharedComponent<T>(Entity e, T value)
where T : struct, ISharedComponentData
Parameters
Type | Name | Description |
---|---|---|
Entity | e | |
T | value |
Type Parameters
Name | Description |
---|---|
T |