Class TimelineProjectSettings
Store the settings for Timeline that will be stored with the Unity Project.
Inheritance
Inherited Members
Namespace: Global Namespace
Assembly: Unity.Timeline.Editor.dll
Syntax
[FilePath("ProjectSettings/TimelineSettings.asset", FilePathAttribute.Location.ProjectFolder)]
public class TimelineProjectSettings : ScriptableSingleton<TimelineProjectSettings>
Fields
assetDefaultFramerate
Define the default framerate when a Timeline asset is created.
Declaration
[HideInInspector]
[Obsolete("assetDefaultFramerate has been deprecated. Use defaultFrameRate instead.")]
public float assetDefaultFramerate
Field Value
Type | Description |
---|---|
float |
Properties
defaultFrameRate
Defines the default frame rate when a Timeline asset is created from the project window.
Declaration
public double defaultFrameRate { get; set; }
Property Value
Type | Description |
---|---|
double |
Methods
Save()
Save the timeline project settings file in the project directory.
Declaration
public void Save()