Class ParticleControlPlayable
Playable that synchronizes a particle system simulation.
Inherited Members
Namespace: UnityEngine .Timeline
Assembly: solution.dll
Syntax
public class ParticleControlPlayable : PlayableBehaviour, IPlayableBehaviour, ICloneable
Properties
Name | Description |
---|---|
particle |
The particle system to control |
Methods
Name | Description |
---|---|
Create(Playable |
Creates a Playable with a ParticleControlPlayable behaviour attached |
Initialize(Particle |
Initializes the behaviour with a particle system and random seed. |
On |
This function is called when the Playable play state is changed to PlayState.Paused. |
On |
This function is called when the Playable play state is changed to Playables.PlayState.Playing. |
Prepare |
This function is called during the PrepareFrame phase of the PlayableGraph. |