Class SignalEmitter
Marker that emits a signal to a SignalReceiver.
Inherited Members
Namespace: UnityEngine.Timeline
Syntax
[Serializable]
[CustomStyle("SignalEmitter")]
[ExcludeFromPreset]
public class SignalEmitter : Marker, IMarker, INotification, INotificationOptionProvider
Remarks
A marker is a point in time.
Properties
asset
Asset representing the signal being emitted.
Declaration
public SignalAsset asset { get; set; }
Property Value
Type | Description |
---|---|
SignalAsset |
emitOnce
Use emitOnce to emit this signal once during loops.
Declaration
public bool emitOnce { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
retroactive
Use retroactive to emit the signal if playback starts after the SignalEmitter time.
Declaration
public bool retroactive { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
Explicit Interface Implementations
INotification.id
Declaration
PropertyName INotification.id { get; }
Returns
Type | Description |
---|---|
PropertyName |
Implements
INotificationOptionProvider.flags
Declaration
NotificationFlags INotificationOptionProvider.flags { get; }
Returns
Type | Description |
---|---|
NotificationFlags |