Class SpawnEntityTrack | DOTS Timeline | 0.8.0-preview.1
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    Class SpawnEntityTrack

    Inheritance
    Object
    TrackAsset
    DOTSTrack
    SpawnEntityTrack
    Inherited Members
    DOTSTrack.ConvertTrack(ConversionContext, ActiveRange)
    DOTSTrack.Convert(ConversionContext)
    DOTSTrack.DeclareReferencedPrefabs(ConversionContext, List<GameObject>)
    DOTSTrack.GatherProperties(PlayableDirector, IPropertyCollector)
    TrackAsset.m_Clips
    TrackAsset.OnBeforeTrackSerialize()
    TrackAsset.OnAfterTrackDeserialize()
    TrackAsset.GetClips()
    TrackAsset.GetChildTracks()
    TrackAsset.CreateCurves(String)
    TrackAsset.CreateTrackMixer(PlayableGraph, GameObject, Int32)
    TrackAsset.CreatePlayable(PlayableGraph, GameObject)
    TrackAsset.CreateDefaultClip()
    TrackAsset.CreateClip<T>()
    TrackAsset.DeleteClip(TimelineClip)
    TrackAsset.CreateMarker(Type, Double)
    TrackAsset.CreateMarker<T>(Double)
    TrackAsset.DeleteMarker(IMarker)
    TrackAsset.GetMarkers()
    TrackAsset.GetMarkerCount()
    TrackAsset.GetMarker(Int32)
    TrackAsset.OnCreateClip(TimelineClip)
    TrackAsset.CalculateItemsHash()
    TrackAsset.CreatePlayable(PlayableGraph, GameObject, TimelineClip)
    TrackAsset.GetAnimationClipHash(AnimationClip)
    TrackAsset.start
    TrackAsset.end
    TrackAsset.duration
    TrackAsset.muted
    TrackAsset.mutedInHierarchy
    TrackAsset.timelineAsset
    TrackAsset.parent
    TrackAsset.isEmpty
    TrackAsset.hasClips
    TrackAsset.hasCurves
    TrackAsset.isSubTrack
    TrackAsset.outputs
    TrackAsset.curves
    TrackAsset.locked
    TrackAsset.lockedInHierarchy
    TrackAsset.supportsNotifications
    Namespace: Unity.Timeline.ECS
    Syntax
    public class SpawnEntityTrack : DOTSTrack, ISerializationCallbackReceiver, IPropertyPreview, ICurvesOwner, ILayerable

    Methods

    CreateLayerMixer(PlayableGraph, GameObject, Int32)

    Declaration
    public Playable CreateLayerMixer(PlayableGraph graph, GameObject go, int inputCount)
    Parameters
    Type Name Description
    PlayableGraph graph
    GameObject go
    Int32 inputCount
    Returns
    Type Description
    Playable

    Extension Methods

    TrackAssetExtensions.GetActiveClipsFromAllLayers(TrackAsset)
    TrackAssetExtensions.GetClipsFromAllLayers(TrackAsset)
    TrackAssetExtensions.GetMainTrack(TrackAsset)
    TrackAssetExtensions.GetLayerIndex(TrackAsset)
    TrackAssetExtensions.GetTrackOutputIndex(TrackAsset)
    TrackAssetExtensions.GetMarkersInRange<T>(TrackAsset, ActiveRange)
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