Class PreviewTrackMarker
Custom marker to preview a track in marker header. This is a workaround for edit tracks, that should not be used else where.
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: Unity.Timeline.ECS
Syntax
public class PreviewTrackMarker : ScriptableObject, IMarker
Properties
parent
Declaration
public TrackAsset parent { get; set; }
Property Value
| Type | Description |
|---|---|
| TrackAsset |
Implements
time
Declaration
public double time { get; set; }
Property Value
| Type | Description |
|---|---|
| Double |
Implements
Track
The edit track to preview
Declaration
public EditTrack Track { get; set; }
Property Value
| Type | Description |
|---|---|
| EditTrack |
Methods
Initialize(TrackAsset)
Declaration
public void Initialize(TrackAsset _parent)
Parameters
| Type | Name | Description |
|---|---|---|
| TrackAsset | _parent |