Class ComponentAnimationSystem<T, TMixer>
Inheritance
ComponentAnimationSystem<T, TMixer>
Inherited Members
Unity.Entities.JobComponentSystem.OnCreateForCompiler()
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentTypeDynamic(Unity.Entities.ComponentType)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkBufferType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkSharedComponentType<T>()
Unity.Entities.ComponentSystemBase.GetArchetypeChunkEntityType()
Syntax
[ExecuteAlways]
public abstract class ComponentAnimationSystem<T, TMixer> : JobComponentSystem where T : struct, IComponentData where TMixer : struct, IComponentMixer<T>
Type Parameters
Name |
Description |
T |
|
TMixer |
|
Fields
m_BlendResults
Declaration
protected NativeHashMap<Hash128, MixData<T>> m_BlendResults
Field Value
m_CommandBufferSystem
Declaration
protected EntityCommandBufferSystem m_CommandBufferSystem
Field Value
m_CullQuery
Declaration
protected EntityQuery m_CullQuery
Field Value
m_DefaultsQuery
Declaration
protected EntityQuery m_DefaultsQuery
Field Value
m_TypesValid
Declaration
protected bool m_TypesValid
Field Value
m_WriteQuery
Declaration
protected EntityQuery m_WriteQuery
Field Value
Methods
OnCreate()
Declaration
protected override void OnCreate()
Overrides
OnDestroy()
Declaration
protected override void OnDestroy()
Overrides