Struct WriteRootTransformNode.KernelDefs
Namespace: Unity.Timeline.Animation
Syntax
public struct KernelDefs : IKernelPortDefinition
Fields
Output
Declaration
public DataOutput<WriteRootTransformNode, Buffer<AnimatedData>> Output
Field Value
| Type | Description |
|---|---|
| DataOutput<WriteRootTransformNode, Buffer<Unity.Animation.AnimatedData>> |
RootTransformInput
Declaration
public DataInput<WriteRootTransformNode, RigidTransform> RootTransformInput
Field Value
| Type | Description |
|---|---|
| DataInput<WriteRootTransformNode, Unity.Mathematics.RigidTransform> |
StreamInput
Declaration
public DataInput<WriteRootTransformNode, Buffer<AnimatedData>> StreamInput
Field Value
| Type | Description |
|---|---|
| DataInput<WriteRootTransformNode, Buffer<Unity.Animation.AnimatedData>> |
WeightInput
Declaration
public DataInput<WriteRootTransformNode, float> WeightInput
Field Value
| Type | Description |
|---|---|
| DataInput<WriteRootTransformNode, Single> |
WeightOutput
Declaration
public DataOutput<WriteRootTransformNode, float> WeightOutput
Field Value
| Type | Description |
|---|---|
| DataOutput<WriteRootTransformNode, Single> |