Struct WriteRootTransformNode.KernelData
Namespace: Unity.Timeline.Animation
Syntax
public struct KernelData : IKernelData
Fields
ProfileMarker
Declaration
public ProfilerMarker ProfileMarker
Field Value
| Type | Description |
|---|---|
| ProfilerMarker |
RigDefinition
Declaration
public BlobAssetReference<RigDefinition> RigDefinition
Field Value
| Type | Description |
|---|---|
| BlobAssetReference<Unity.Animation.RigDefinition> |