Struct KernelPassThroughNodeRigidTransform.Kernel
Namespace: Unity.Timeline.Animation
Syntax
public struct Kernel : IGraphKernel<KernelPassThroughNodeRigidTransform.KernelData, KernelPassThroughNodeRigidTransform.KernelDefs>, IGraphKernel
Methods
Execute(RenderContext, KernelPassThroughNodeRigidTransform.KernelData, ref KernelPassThroughNodeRigidTransform.KernelDefs)
Declaration
public void Execute(RenderContext context, KernelPassThroughNodeRigidTransform.KernelData data, ref KernelPassThroughNodeRigidTransform.KernelDefs ports)
Parameters
| Type | Name | Description |
|---|---|---|
| RenderContext | context | |
| KernelPassThroughNodeRigidTransform.KernelData | data | |
| KernelPassThroughNodeRigidTransform.KernelDefs | ports |