Struct KernelPassThroughNodeRigidTransform.Kernel
Namespace: Unity.Timeline.Animation
Syntax
public struct Kernel : IGraphKernel<KernelPassThroughNodeRigidTransform.KernelData, KernelPassThroughNodeRigidTransform.KernelDefs>, IGraphKernel
Methods
Execute(RenderContext, KernelPassThroughNodeRigidTransform.KernelData, ref KernelPassThroughNodeRigidTransform.KernelDefs)
Declaration
public void Execute(RenderContext context, KernelPassThroughNodeRigidTransform.KernelData data, ref KernelPassThroughNodeRigidTransform.KernelDefs ports)
Parameters
Type | Name | Description |
---|---|---|
RenderContext | context | |
KernelPassThroughNodeRigidTransform.KernelData | data | |
KernelPassThroughNodeRigidTransform.KernelDefs | ports |