Class ScheduleSystemGroup
The system group for all systems needed by the scheduler
Inherited Members
Unity.Entities.ComponentSystemGroup.SortSystemUpdateList()
Unity.Entities.ComponentSystemGroup.OnCreateForCompiler()
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentTypeDynamic(Unity.Entities.ComponentType)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkBufferType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkSharedComponentType<T>()
Unity.Entities.ComponentSystemBase.GetArchetypeChunkEntityType()
Namespace: Unity.Scheduler
Syntax
[ExecuteAlways]
public class ScheduleSystemGroup : ComponentSystemGroup