Struct ClockTypeConstant
Component that uses a fixed delta time
Namespace: Unity.Scheduler
Syntax
public struct ClockTypeConstant : IClockComponent, IComponentData
Fields
DeltaTime
The delta time to advance each frame
Declaration
public DiscreteTime DeltaTime
Field Value
| Type | Description |
|---|---|
| DiscreteTime |
TimeScale
The timescale to pass to the timer
Declaration
public double TimeScale
Field Value
| Type | Description |
|---|---|
| Double |