Namespace Unity.Timeline.Hybrid | DOTS Timeline | 0.4.0-preview.5
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    Namespace Unity.Timeline.Hybrid

    Classes

    AutoBinding

    Track Binding indicating that a track is automatically bound by it's parent.

    BaseTrackOnlyAttribute

    Use this attribute on track asset properties where the value is only used on the BaseTrack. This will hide the value on inspectors when the track is a subtrack.

    ClipColorAttribute

    Apply this attributes to PlayableAssets that represent TimelineClips to change their default color. Only applies to clips that inherit from DOTSClips

    ConversionContextExtensions

    Extension methods for ConversionContext

    DOTSClip

    DOTSTrack

    NoFoldOutAttribute

    Use this attribute to avoid displaying a drop down on member fields

    PlayableDirectorExtensions

    SharedContextValues

    Managed object to track values that should be maintained across conversion context copies

    TimelineClipExtensions

    TimelineConversion

    Methods used to convert PlayableDirectors and Timelines to Entities.

    TimelineTag

    TrackAssetExtensions

    Extension methods for TrackAssets

    TrackBaseBinding

    TrackBindingKey

    TrackGameObjectBinding

    TrackPrefabBinding

    TrackQueryBinding

    WeightBehaviour

    An field used to store an animatable weight in timeline

    Structs

    ConversionContext

    Relevant information about the current timeline conversion

    DOTSClip.AnimatedField

    Interfaces

    IDeclareNestedPlayableDirector

    PlayableAssets that use playable directors to implement sub timelines implement this interface

    IDeclareTagProvider

    PlayableAssets that require gameObjects with these tags should implement this interface

    IEntityTransformProvider

    Interface that provides a transform to an entity. Used to update spawn items from the editor

    ITrackBindingClip

    Implement this interface on a clip type to indicate that the asset contains an TrackBindingKey reference

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