Namespace Unity.Timeline.Hybrid
Classes
AutoBinding
Track Binding indicating that a track is automatically bound by it's parent.
BaseTrackOnlyAttribute
Use this attribute on track asset properties where the value is only used on the BaseTrack. This will hide the value on inspectors when the track is a subtrack.
ClipColorAttribute
Apply this attributes to PlayableAssets that represent TimelineClips to change their default color. Only applies to clips that inherit from DOTSClips
ConversionContextExtensions
Extension methods for ConversionContext
DOTSClip
DOTSTrack
NoFoldOutAttribute
Use this attribute to avoid displaying a drop down on member fields
PlayableDirectorExtensions
SharedContextValues
Managed object to track values that should be maintained across conversion context copies
TimelineClipExtensions
TimelineConversion
Methods used to convert PlayableDirectors and Timelines to Entities.
TimelineTag
TrackAssetExtensions
Extension methods for TrackAssets
TrackBaseBinding
TrackBindingKey
TrackGameObjectBinding
TrackPrefabBinding
TrackQueryBinding
WeightBehaviour
An field used to store an animatable weight in timeline
Structs
ConversionContext
Relevant information about the current timeline conversion
DOTSClip.AnimatedField
Interfaces
IDeclareNestedPlayableDirector
PlayableAssets that use playable directors to implement sub timelines implement this interface
IDeclareTagProvider
PlayableAssets that require gameObjects with these tags should implement this interface
IEntityTransformProvider
Interface that provides a transform to an entity. Used to update spawn items from the editor
ITrackBindingClip
Implement this interface on a clip type to indicate that the asset contains an TrackBindingKey reference