Interface IDeclareNestedPlayableDirector
PlayableAssets that use playable directors to implement sub timelines implement this interface
Namespace: Unity.Timeline.Hybrid
Syntax
public interface IDeclareNestedPlayableDirector
Methods
GetNestedDirectors(IExposedPropertyTable, List<PlayableDirector>)
Declaration
void GetNestedDirectors(IExposedPropertyTable propertyTable, List<PlayableDirector> nestedDirectors)
Parameters
Type | Name | Description |
---|---|---|
IExposedPropertyTable | propertyTable | |
List<PlayableDirector> | nestedDirectors |