Class RigidTransformMulNode
Namespace: Unity.Timeline.Animation
Syntax
public class RigidTransformMulNode : NodeDefinition<RigidTransformMulNode.Data, RigidTransformMulNode.SimPorts, RigidTransformMulNode.KernelData, RigidTransformMulNode.KernelDefs, RigidTransformMulNode.Kernel>
Methods
Init(InitContext)
Declaration
protected override void Init(InitContext ctx)
Parameters
| Type | Name | Description |
|---|---|---|
| InitContext | ctx |