Struct RigidTransformMulNode.Kernel
Namespace: Unity.Timeline.Animation
Syntax
public struct Kernel : IGraphKernel<RigidTransformMulNode.KernelData, RigidTransformMulNode.KernelDefs>
Methods
Execute(RenderContext, RigidTransformMulNode.KernelData, ref RigidTransformMulNode.KernelDefs)
Declaration
public void Execute(RenderContext context, RigidTransformMulNode.KernelData data, ref RigidTransformMulNode.KernelDefs ports)
Parameters
Type | Name | Description |
---|---|---|
RenderContext | context | |
RigidTransformMulNode.KernelData | data | |
RigidTransformMulNode.KernelDefs | ports |