Class NormalizedMixerNode
A Custom Animation Mixer that normalizes the input weights, and output the summed output weight, or 1, whichever is smaller.
This is used by DOTS Timeline to handle auto promotion of weights from un-normalized weighted clips.
Namespace: Unity.Timeline.Animation
Syntax
public class NormalizedMixerNode : NodeDefinition<NormalizedMixerNode.Data, NormalizedMixerNode.SimPorts, NormalizedMixerNode.KernelData, NormalizedMixerNode.KernelDefs, NormalizedMixerNode.Kernel>, IMsgHandler<Rig>
Methods
HandleMessage(MessageContext, Rig)
Declaration
public void HandleMessage(in MessageContext ctx, in Rig rig)
Parameters
Type | Name | Description |
---|---|---|
MessageContext | ctx | |
Rig | rig |
Init(InitContext)
Declaration
protected override void Init(InitContext ctx)
Parameters
Type | Name | Description |
---|---|---|
InitContext | ctx |